In Game Assets, Cinematic Dev This never seen rough edit was created for Borderlands 3. A lot of work and ideas hit the cutting room floor before you get to see the final trailer, teasers and promos.
Worktek boots by Justin Boots. Janimation shot table top product shots of the boot in different settings. Then the shots were integrated into HDRI 3D environmental scenes which saved money on locations and gave the director more control of the product on set.
Pilgrim’s Pride – How to